//
//  Water.h
//  dentist
//
//  Created by Ethan on 14-2-19.
//
//

#ifndef __dentist__Water__
#define __dentist__Water__

#include "Tool.h"
#include "HelloWorldScene.h"
#include "BaseBadPoint.h"

class Water : public Tool
{
public:
	Water(void);
	Water(CCLayer* helloWorld, std::vector<BaseTooth*> pTwTooth);
	~Water(void);
};

#endif /* defined(__dentist__Water__) */
